# crank_slider.mbd
#-----------------------------------------------------------------------------
# [Data Block]
begin: data;
problem: initial value;
end: data;
#-----------------------------------------------------------------------------
# [<Problem> Block]
begin: initial value;
initial time: 0.;
final time: 5.;
time step: 1.e-2;
max iterations: 10;
tolerance: 1.e-6;
end: initial value;
#-----------------------------------------------------------------------------
# [Control Data Block]
begin: control data;
structural nodes: 4;
rigid bodies: 3;
joints: 6;
end: control data;
#-----------------------------------------------------------------------------
# Design Variables
set: real Mass_Crank = 1.;
set: real Mass_Conrod = 1.;
set: real Mass_Slider = 1.;
set: real Length_Crank = 0.2;
set: real Length_Conrod = 0.4;
set: real Offset_Slider = 0.05;
#-----------------------------------------------------------------------------
# Reference Labels
set: integer Ref_Conrod = 1;
# Node Labels
set: integer Node_Ground = 1;
set: integer Node_Crank = 2;
set: integer Node_Conrod = 3;
set: integer Node_Slider = 4;
# Body Labels
set: integer Body_Crank = 1;
set: integer Body_Conrod = 2;
set: integer Body_Slider = 3;
# Joint Labels
set: integer JoClamp_Ground = 1;
set: integer JoAxrot_Ground_Crank = 2;
set: integer JoRevh_Crank_Conrod = 3;
set: integer JoInlin_Conrod_Slider = 4;
set: integer JoInlin_Ground_Slider = 5;
set: integer JoPrism_Ground_Slider = 6;
#-----------------------------------------------------------------------------
# Intermediate Variables
set: real Izz_Crank = Mass_Crank*Length_Crank^2./12.;
set: real Izz_Conrod = Mass_Conrod*Length_Conrod^2./12.;
#-----------------------------------------------------------------------------
# References
reference: Ref_Conrod,
Length_Crank, 0., 0., # absolute position
euler, 0., 0., asin(Offset_Slider/Length_Conrod), # absolute orientation
null, # absolute velocity
null; # absolute angular velocity
#-----------------------------------------------------------------------------
# [Nodes Block]
begin: nodes;
#-----------------------------------------------------------------------------
# Nodes
structural: Node_Ground, static,
0., 0., 0., # absolute position
eye, # absolute orientation
null, # absolute velocity
null; # absolute angular velocity
structural: Node_Crank, dynamic,
Length_Crank/2., 0., 0., # absolute position
eye, # absolute orientation
null, # absolute velocity
null; # absolute angular velocity
structural: Node_Conrod, dynamic,
reference, Ref_Conrod, Length_Conrod/2., 0., 0., # absolute position
reference, Ref_Conrod, eye, # absolute orientation
null, # absolute velocity
null; # absolute angular velocity
structural: Node_Slider, dynamic,
reference, Ref_Conrod, Length_Conrod, 0., 0., # absolute position
eye, # absolute orientation
null, # absolute velocity
null; # absolute angular velocity
end: nodes;
#-----------------------------------------------------------------------------
# [Elements Block]
begin: elements;
#-----------------------------------------------------------------------------
# Bodies
body: Body_Crank, Node_Crank,
Mass_Crank, # mass
null, # relative center of mass
diag, 1., 1., Izz_Crank; # inertia matrix
body: Body_Conrod, Node_Conrod,
Mass_Conrod, # mass
null, # relative center of mass
diag, 1., 1., Izz_Conrod; # inertia matrix
body: Body_Slider, Node_Slider,
Mass_Slider, # mass
null, # relative center of mass
eye; # inertia matrix
#-----------------------------------------------------------------------------
# Joints
joint: JoClamp_Ground,
clamp,
Node_Ground,
null, # absolute position
eye; # absolute orientation
joint: JoAxrot_Ground_Crank,
axial rotation,
Node_Ground,
null, # relative offset
hinge, eye, # relative orientation
Node_Crank,
-Length_Crank/2., 0., 0., # relative offset
hinge, eye, # relative orientation
ramp, 2.*pi, 0., 1., 0.; # angular velocity
joint: JoRevh_Crank_Conrod,
revolute hinge,
Node_Crank,
reference, Ref_Conrod, null, # relative offset
hinge, reference, Ref_Conrod, eye, # relative axis orientation
Node_Conrod,
reference, Ref_Conrod, null, # relative offset
hinge, reference, Ref_Conrod, eye; # relative axis orientation
joint: JoInlin_Conrod_Slider,
in line,
Node_Conrod,
Length_Conrod/2., 0., 0., # relative line position
eye, # relative orientation
Node_Slider;
joint: JoInlin_Ground_Slider,
in line,
Node_Ground,
0., Offset_Slider, 0., # relative line position
1, 0., 0., -1., 3, 1., 0., 0., # relative orientation
Node_Slider;
joint: JoPrism_Ground_Slider,
prismatic,
Node_Ground,
Node_Slider;
end: elements;